Communication
Any
MUD is as much an environment for socialising in as it is a game, and like any other
MUD, the Discworld provides you with a variety of ways to get to know your fellow denizens. My various characters have spent some very pleasant hours hanging out on the talker channels and bulletin boards.
The newbie_channel
- NEWBIE (n.)
- Web slang for a person experiencing a new web environment such as, for e.g., the Discworld MUD.
- NOOB (n.)
- Short for NEWBIE.
Discworld
MUD help files:
http://discworld.atuin.net/lpc/playing/documentation.c?path=/concepts/newbie_channel
Ten minutes into the game (unless you're in under a
guest account), and you'll have probably seen messages like this flash across your screen:
> (newbie) Sothis: Hey there newbies!
(newbie) Severus maintains a haughty silence
The newbie_channel is a free talker automatically available to all new characters until they're eighteen hours old. The only characters on there apart from newbies are the
newbie-helpers (some of whom may or may not be
Creators1) - and, as the name suggests, these are the kind people who have bravely volunteered to answer any questions you have, no matter how silly
2.
For a list of newbie-helpers currently logged in and on hand for your assistance, simply type
helpers.
The newbie_channel is also a place where you can simply chat with your fellow newbies! For a list of fellow noobs, type
who newbie. To talk to them, type
newbie followed by whatever you want to say, e.g.:
newbie Hey there newbies!
You newbie-tell: Hey there newbies!
And everyone else on the newbie_channel will see:
> (newbie) Sothis: Hey there newbies!
You can also "emote" on the newbie_channel. An "emote" is when you "do" something rather than "say" something, and while a piece of speech is indicated onscreen by a colon (:) after the speaker's name, an emote just appears:
> (newbie) Severus maintains a haughty silence
So how did he do that? By typing either the "at" symbol (@) or a colon before the emote text; e.g.:
newbie @maintains a haughty silence
or
newbie :maintains a haughty silence
After every act of speech or an emote on the newbie_channel, you'll notice the following message:
Remember: You will lose this channel at 18 hours old - if you want to chat after that time, please get a talker (see 'help talker').
Remember that voucher I told you to keep?
Talkers
A talker is some object with which you can communicate with other people en masse. You can get one in
exchange for your voucher in a number of shops, depending on where you entered the Disc. There are three places in Ankh-Morpork where you can do this, and two of them are very close to the Mended Drum. You can also pay to have some item
converted into a talker.
Typing
help talker will fill your screen with a mass of very useful information which is much easier to read on the web page here:
http://discworld.atuin.net/lpc/playing/documentation.c?path=/helpdir/talker.
Talkers work in the same way as the newbie_channel, but they comprise a range of channels (including
one,
two and the name of whichever guild you're in, such as
Adventurer) on which to chat rather than just the one, and a surprisingly big collection of additional commands to go with them. Typing
syntax talker will give you a nice readable list.
So, the commands shown above work just the same as they do on the newbie_channel - you just type in the name of the channel followed by your speech or action. However, while the newbie-channel is with you permanently for eighteen hours
3, talkers can be turned on and off, by simply typing
talker off and
talker on (new talkers are set to
on by default).
Personally, I was disappointed to discover that emote works slightly differently on the normal talkers - instead of seeing an action directly, you get this:
one @maintains a haughty silence
> Severus whispers that he maintains a haughty silence
I think this must be because the talker is intended for nothing else but talking - if you want to "do" stuff with other people, you have to meet up with them as you would in real life rather than wave at them across the æther. Pity, though, because this:
one @swings from the chandelier
is so much more fun as:
Severus swings from the chandelier
than this:
Severus whispers that he swings from the chandelier
But more on emotes later.
Talking to people without a Talker
Being as you are in the Newbie area, the chances of seeing other people to play with are a bit slim. Once you're out in the big wide Disc, however, you'll be fighting your way through crowds of people! So, how do you go about introducing yourself and engaging in pleasantries?
Basically, you just precede whatever you want to say with the word
say. Or you can use an apostrophe (
') instead. For example:
say Hi everyone!
You say: Hi everyone!
or:
'Hi everyone!
You say: Hi everyone!
In addition to
say, you can
shout,
whisper and just talk loudly (
lsay). The helpfile below gives a brief overview of communication on the Disc, and links to the fun range of commands that make whatever you want to say to the people in the same room as you appear on their screens.
http://discworld.atuin.net/lpc/playing/documentation.c?path=/concepts/communication
But... supposing you've met someone special? Someone to whom you wish to address clandestine comments, secure from inquisitive eyes?
Tell
The command
tell allows you to speak privately to another player, no matter where they are on the Disc. And, while all the other forms of communication seen so far require you to either be in the same room as someone else or have access to the same talker channel,
tell can be used by someone in the Newbie area to talk to someone in the main Disc
4.
tell sothis Hi Sothis! Love your website :D
You tell Sothis: Hi Sothis! Love your website :D
Sothis tells you: Thanks, o person with excellent taste :)
Of all forms of communication,
tell could well be the one you end up using the most. It's the one which is least likely to be missed in the maze of onscreen text by the person you're trying to talk to - and if a tell does get lost, you can just type in
htell to get a history list of the previous twenty or so tells exchanged between the two of you.
For more information, check out the helpfile here:
http://discworld.atuin.net/lpc/playing/documentation.c?path=/helpdir/tell
Emote and Remote
You've already seen, and possibly tried out emotes on the newbie_channel and the talker. But what about emotes in the room you're in, visible only to those present?
Basically, you just precede whatever you want to do with the word
emote. Or you can use a colon (
:) instead. For example:
emote swings from the chandelier
You emote: Sothis swings from the chandelier
- and anyone in the same room as you sees:
> Sothis swings from the chandelier
The
remote command works the same way, except that it's like tell - it's directed at one recipient and invisible to everyone else, and it doesn't matter how far away the recipient is.
NB: Unlike
say and
emote, which can be substituted with the single characters of an apostrophe and a colon respectively, the commands
tell and
remote have no alternative forms.
For more information, check out the helpfiles below:
Emote:
http://discworld.atuin.net/lpc/playing/documentation.c?path=/helpdir/emote
Remote:
http://discworld.atuin.net/lpc/playing/documentation.c?path=/helpdir/remote
Oh dearie me... and probably lawks
Fully equipped with every command you need to interact entertainingly with everyone else, you attemt to emote a warm woolly hug to someone nice. And you get this:
emote gives Womble a warm woolly hug
> You do not have that ability yet
Yep, frustratingly, the
emote and
remote commands aren't automatically bestowed upon you by the game like the others... you have to win them by doing quests. And even more tragically, it's against the rules for me to tell you which ones
5! All I can do is give you a few oblique hints:
- The emote command has a specific quest, and so does the remote one
- The remote quest won't work unless you've successfully done the emote one first
- In Ankh-Morpork, both quests take place in important public buildings (one of which you might not expect to be open to the public
- All quest solutions are available as a set of strong hints on the Discworld MUD webpage.
- Go to http://discworld.atuin.net/lpc/index.html
- Cick the Login link and put in your character name and password
- Hover your mouse over the Playing button link, and then click on Quests from the drop-down menu
- Once inside the Quests page, click on Ankh-Morpork, then on Morpork
- The relevant quest solutions are in this list. Both have alternative solutions for players in Ankh-Morpork, CWC and Klatch given under Show full solution
Good luck in your quests to control expression & display your feelings - and don't forget your carrot.
Soul Commands
At the time of writing, there are 619 soul commands. What they are and how they work can be found at this address:
http://discworld.atuin.net/lpc/playing/soul.c
Soul commands, or "souls" are commands which perform an emote with a specific output, e.g. "smiling" at someone:
smile severus
You smile at Severus.
You can use soul commands on
NPCs as well as other players, and there is a limited capacity for modifying them, e.g.:
smile severus warmly
You smile warmly at Severus.
- but they are stock commands. You also earn experience points (
XP) and
social points when you use them. The biggest number of
XP is gained on the more unusual souls, but the more often you use them, the less
XP you earn each time.
Souls brighten up your interactive social experience, especially if you haven't managed to discover which quests confer the Emote and Remote commands - and if you're a couple of
XP short of learning a skill, they can come in very handy. Enjoy!
And finally... Earmuffs
So, even though you have yet to leave the Newbie area, you already know multiple ways to communicate with all the lovely people you're about to meet. Fantastic!
But... What if you merely want to mooch the mean streets of Morpork, alone with your thoughts and the occasional
NPC?
What you need are some
earmuffs.
earmuffs
Your earmuffs are off.
You have nothing set to be earmuffed.
Earmuffable events are shout, newbie, remote-soul, multiple-soul, multiple-tell, teach, tell, remote and multiple-remote.
The
earmuffs allow you to block various messages from appearing on your screen. This can be very handy if you need to concentrate on something; being as the Disc is entirely text-based, there's so much to read that the screen can sometimes get a bit confusing - potentially fatal for your character if engaged in battle.
For example, you can put
earmuffs on for the newbie_channel, then just do
earmuffs on and
earmuffs off to :
earmuffs newbie on
You are now earmuffing newbie events.
The command
earmuffs newbie off, obviously, gives you back the newbie_channel.
Type
syntax earmuffs for full instructions on how to work them, and have a read of the
earmuffs helpfile, which gives you full details as well as handy links to other related commands. Investigate them all through the link below:
http://discworld.atuin.net/lpc/playing/documentation.c?path=/helpdir/earmuffs
And for more information about screen spam and how to get rid of it, type
help spam protection. Unfortunately, this rather lengthy file isn't available via the website - but it's well worth a read.
So, what's next?
Okay, that's more or less the basics for getting around the Discworld
MUD itself, including one or two things you won't need until you leave the Newbie area.
But you don't want to leave the safety of the Newbie area just yet! There are crucial questions to address first, like:
- How do you learn things?
- How can you gain useful commands?
- How can you ensure your squashy little character will survive long enough for you to save up and buy an iconograph to take round the folklorique highways and byways of the fabled Ankh-Morpork?
Read on, grasshopper: the exciting part of the game is about to begin...
- Creators are the players who actually code the MUD. Most of them don't actively play any more, but there's usually a few of them online.
- Trust me on this.
- Although the earmuffs command can stop messages from the newbie_channel appearing onscreen. Click here for information on earmuffs.
- Technically, so can shout. But it's just not the same! ;)
- You can get banned if the Discworld MUD admin discover you've been giving away Quest solutions.